“Should we build an app?” is really two separate questions: what kind of app, and for whom. Native and web apps solve overlapping problems in different ways, and the wrong pick early on is expensive to reverse later.

What Each One Actually Is

A native app is built specifically for one platform, iOS or Android, using that platform’s own tools. It’s installed from an app store and can use the phone’s hardware directly: camera, GPS, push notifications, offline storage. A web app runs in a browser, built once, and works across devices without an install. A “progressive web app” sits in between: browser-based, but installable and closer to native in feel.

When a Web App Makes Sense First

If you’re testing whether people actually want what you’re building, a web app gets you there faster and with one codebase instead of two. It’s also the better start if your users mostly reach you through search or a shared link rather than an app store search.

When Native Is Worth the Extra Cost

Native takes longer and usually costs more, because you’re often building twice: once for iOS, once for Android. It earns that cost back when the experience genuinely depends on it.

A Middle Path

Cross-platform frameworks split the difference: one codebase that compiles down to something close to native on both iOS and Android. It’s not free of tradeoffs, but it’s a reasonable middle ground when you want native-like performance without maintaining two entirely separate apps.

The Bottom Line

Start with what the product actually needs, not what feels more impressive to launch with. Most businesses are better served validating the idea as a web app first, then moving to native once there’s real demand and a clear reason the phone’s hardware matters. If you’re not sure which side of that line you’re on, it’s worth talking through your specific use case before you brief a build.